Textures and reaction-diffusion
Detailed agent guidance · All capabilities
- ProceduralTexture: Seeded marble, paper, and cellular surfaces with independently configurable color and presentation.
- ReactionDiffusion: A persistent, paintable Gray–Scott texture driven by Pibbl frames.
- Electric textures: Reusable tendril and lightning recipes for ordinary Canvas fills.
- Texture resources: Mount-owned procedural paint with typed messages and shared source pixels.
- Texture types and palettes: Procedural texture options, color palettes, and borrowed image/mask presentation.
Documentation version
Section titled “Documentation version”Documentation built with @pibbl/core 0.0.2, revision 2dccb19. ALPHA — NOT FOR PRODUCTION USE.