# packages/three/src/lib/define-three-layer.ts
This is the source snapshot used to build these API details. [View this revision on GitHub](https://github.com/benlesh/pibbl/blob/272a94aaf62e0bd6ad8726a4c607a76a9ec44ca1/packages/three/src/lib/define-three-layer.ts#L45).

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<pre class="api-source"><code><span id="L1"><a href="#L1" aria-label="Line 1">1</a> import { Raycaster, WebGLRenderer, type Object3D } from &quot;three&quot;;</span>
<span id="L2"><a href="#L2" aria-label="Line 2">2</a> import {</span>
<span id="L3"><a href="#L3" aria-label="Line 3">3</a>   defineRenderLayer,</span>
<span id="L4"><a href="#L4" aria-label="Line 4">4</a>   type PibblRenderLayerContext,</span>
<span id="L5"><a href="#L5" aria-label="Line 5">5</a>   type PibblRenderLayerTarget,</span>
<span id="L6"><a href="#L6" aria-label="Line 6">6</a> } from &quot;@pibbl/core&quot;;</span>
<span id="L7"><a href="#L7" aria-label="Line 7">7</a> import { createDefaultPicker } from &quot;./default-picker.js&quot;;</span>
<span id="L8"><a href="#L8" aria-label="Line 8">8</a> import { projectObjectBounds } from &quot;./project-bounds.js&quot;;</span>
<span id="L9"><a href="#L9" aria-label="Line 9">9</a> import {</span>
<span id="L10"><a href="#L10" aria-label="Line 10">10</a>   createThreeInputBridge,</span>
<span id="L11"><a href="#L11" aria-label="Line 11">11</a>   type ThreeInputBridgeController,</span>
<span id="L12"><a href="#L12" aria-label="Line 12">12</a> } from &quot;./three-input-bridge.js&quot;;</span>
<span id="L13"><a href="#L13" aria-label="Line 13">13</a> import type {</span>
<span id="L14"><a href="#L14" aria-label="Line 14">14</a>   PibblThreeLayerContext,</span>
<span id="L15"><a href="#L15" aria-label="Line 15">15</a>   PibblThreeLayerDefinition,</span>
<span id="L16"><a href="#L16" aria-label="Line 16">16</a>   PibblThreeLayerResources,</span>
<span id="L17"><a href="#L17" aria-label="Line 17">17</a>   PibblThreeTarget,</span>
<span id="L18"><a href="#L18" aria-label="Line 18">18</a> } from &quot;./types.js&quot;;</span>
<span id="L19"><a href="#L19" aria-label="Line 19">19</a> </span>
<span id="L20"><a href="#L20" aria-label="Line 20">20</a> interface ThreeAdapterResources&lt;</span>
<span id="L21"><a href="#L21" aria-label="Line 21">21</a>   Props,</span>
<span id="L22"><a href="#L22" aria-label="Line 22">22</a>   Resources extends PibblThreeLayerResources,</span>
<span id="L23"><a href="#L23" aria-label="Line 23">23</a> &gt; {</span>
<span id="L24"><a href="#L24" aria-label="Line 24">24</a>   readonly renderer: WebGLRenderer;</span>
<span id="L25"><a href="#L25" aria-label="Line 25">25</a>   readonly input: ThreeInputBridgeController;</span>
<span id="L26"><a href="#L26" aria-label="Line 26">26</a>   readonly threeContext: PibblThreeLayerContext;</span>
<span id="L27"><a href="#L27" aria-label="Line 27">27</a>   readonly resources: Resources;</span>
<span id="L28"><a href="#L28" aria-label="Line 28">28</a>   readonly raycaster: Raycaster;</span>
<span id="L29"><a href="#L29" aria-label="Line 29">29</a>   props: Readonly&lt;Props&gt;;</span>
<span id="L30"><a href="#L30" aria-label="Line 30">30</a> }</span>
<span id="L31"><a href="#L31" aria-label="Line 31">31</a> </span>
<span id="L32"><a href="#L32" aria-label="Line 32">32</a> /**</span>
<span id="L33"><a href="#L33" aria-label="Line 33">33</a>  * Defines a Pibbl external layer using ordinary Three.js scenes and resources. Each mount owns one</span>
<span id="L34"><a href="#L34" aria-label="Line 34">34</a>  * transparent renderer; dispose must release application-created resources, and animation uses</span>
<span id="L35"><a href="#L35" aria-label="Line 35">35</a>  * Pibbl's supplied frame and invalidation.</span>
<span id="L36"><a href="#L36" aria-label="Line 36">36</a>  *</span>
<span id="L37"><a href="#L37" aria-label="Line 37">37</a>  * @param definition - Resource lifecycle, rendering overrides, targets, and picking configuration.</span>
<span id="L38"><a href="#L38" aria-label="Line 38">38</a>  * See {@link PibblThreeLayerDefinition} .</span>
<span id="L39"><a href="#L39" aria-label="Line 39">39</a>  * @returns A Pibbl component mounting a persistent Three.js scene boundary with an adapter-owned</span>
<span id="L40"><a href="#L40" aria-label="Line 40">40</a>  * renderer.</span>
<span id="L41"><a href="#L41" aria-label="Line 41">41</a>  *</span>
<span id="L42"><a href="#L42" aria-label="Line 42">42</a>  * @see {@link PibblThreeLayerDefinition}</span>
<span id="L43"><a href="#L43" aria-label="Line 43">43</a>  * @see {@link PibblThreeLayerResources}</span>
<span id="L44"><a href="#L44" aria-label="Line 44">44</a>  */</span>
<span id="L45"><a href="#L45" aria-label="Line 45">45</a> export function defineThreeLayer&lt;</span>
<span id="L46"><a href="#L46" aria-label="Line 46">46</a>   Props,</span>
<span id="L47"><a href="#L47" aria-label="Line 47">47</a>   Resources extends PibblThreeLayerResources,</span>
<span id="L48"><a href="#L48" aria-label="Line 48">48</a> &gt;(definition: PibblThreeLayerDefinition&lt;Props, Resources&gt;) {</span>
<span id="L49"><a href="#L49" aria-label="Line 49">49</a>   const immutableDefinition = snapshotDefinition(definition);</span>
<span id="L50"><a href="#L50" aria-label="Line 50">50</a>   return defineRenderLayer&lt;</span>
<span id="L51"><a href="#L51" aria-label="Line 51">51</a>     Props,</span>
<span id="L52"><a href="#L52" aria-label="Line 52">52</a>     ThreeAdapterResources&lt;Props, Resources&gt;,</span>
<span id="L53"><a href="#L53" aria-label="Line 53">53</a>     Object3D</span>
<span id="L54"><a href="#L54" aria-label="Line 54">54</a>   &gt;({</span>
<span id="L55"><a href="#L55" aria-label="Line 55">55</a>     create(context, initialProps) {</span>
<span id="L56"><a href="#L56" aria-label="Line 56">56</a>       const renderer = new WebGLRenderer({</span>
<span id="L57"><a href="#L57" aria-label="Line 57">57</a>         ...immutableDefinition.renderer,</span>
<span id="L58"><a href="#L58" aria-label="Line 58">58</a>         canvas: context.canvas,</span>
<span id="L59"><a href="#L59" aria-label="Line 59">59</a>         alpha: true,</span>
<span id="L60"><a href="#L60" aria-label="Line 60">60</a>       });</span>
<span id="L61"><a href="#L61" aria-label="Line 61">61</a>       const input = createThreeInputBridge(context);</span>
<span id="L62"><a href="#L62" aria-label="Line 62">62</a>       const threeContext = createThreeContext(context, renderer, input);</span>
<span id="L63"><a href="#L63" aria-label="Line 63">63</a>       try {</span>
<span id="L64"><a href="#L64" aria-label="Line 64">64</a>         const resources = immutableDefinition.create(</span>
<span id="L65"><a href="#L65" aria-label="Line 65">65</a>           threeContext,</span>
<span id="L66"><a href="#L66" aria-label="Line 66">66</a>           initialProps,</span>
<span id="L67"><a href="#L67" aria-label="Line 67">67</a>         );</span>
<span id="L68"><a href="#L68" aria-label="Line 68">68</a>         assertSynchronous(resources, &quot;create&quot;);</span>
<span id="L69"><a href="#L69" aria-label="Line 69">69</a>         assertThreeResources(resources);</span>
<span id="L70"><a href="#L70" aria-label="Line 70">70</a>         input.finishCreate();</span>
<span id="L71"><a href="#L71" aria-label="Line 71">71</a>         return {</span>
<span id="L72"><a href="#L72" aria-label="Line 72">72</a>           renderer,</span>
<span id="L73"><a href="#L73" aria-label="Line 73">73</a>           input,</span>
<span id="L74"><a href="#L74" aria-label="Line 74">74</a>           threeContext,</span>
<span id="L75"><a href="#L75" aria-label="Line 75">75</a>           resources,</span>
<span id="L76"><a href="#L76" aria-label="Line 76">76</a>           raycaster: new Raycaster(),</span>
<span id="L77"><a href="#L77" aria-label="Line 77">77</a>           props: initialProps,</span>
<span id="L78"><a href="#L78" aria-label="Line 78">78</a>         };</span>
<span id="L79"><a href="#L79" aria-label="Line 79">79</a>       } catch (error) {</span>
<span id="L80"><a href="#L80" aria-label="Line 80">80</a>         try {</span>
<span id="L81"><a href="#L81" aria-label="Line 81">81</a>           input.dispose();</span>
<span id="L82"><a href="#L82" aria-label="Line 82">82</a>         } finally {</span>
<span id="L83"><a href="#L83" aria-label="Line 83">83</a>           renderer.dispose();</span>
<span id="L84"><a href="#L84" aria-label="Line 84">84</a>         }</span>
<span id="L85"><a href="#L85" aria-label="Line 85">85</a>         throw error;</span>
<span id="L86"><a href="#L86" aria-label="Line 86">86</a>       }</span>
<span id="L87"><a href="#L87" aria-label="Line 87">87</a>     },</span>
<span id="L88"><a href="#L88" aria-label="Line 88">88</a>     update(adapter, props) {</span>
<span id="L89"><a href="#L89" aria-label="Line 89">89</a>       assertSynchronous(</span>
<span id="L90"><a href="#L90" aria-label="Line 90">90</a>         immutableDefinition.update?.(</span>
<span id="L91"><a href="#L91" aria-label="Line 91">91</a>           adapter.resources,</span>
<span id="L92"><a href="#L92" aria-label="Line 92">92</a>           props,</span>
<span id="L93"><a href="#L93" aria-label="Line 93">93</a>           adapter.threeContext,</span>
<span id="L94"><a href="#L94" aria-label="Line 94">94</a>         ),</span>
<span id="L95"><a href="#L95" aria-label="Line 95">95</a>         &quot;update&quot;,</span>
<span id="L96"><a href="#L96" aria-label="Line 96">96</a>       );</span>
<span id="L97"><a href="#L97" aria-label="Line 97">97</a>       adapter.props = props;</span>
<span id="L98"><a href="#L98" aria-label="Line 98">98</a>     },</span>
<span id="L99"><a href="#L99" aria-label="Line 99">99</a>     resize(adapter, size) {</span>
<span id="L100"><a href="#L100" aria-label="Line 100">100</a>       adapter.renderer.setPixelRatio(1);</span>
<span id="L101"><a href="#L101" aria-label="Line 101">101</a>       adapter.renderer.setSize(size.backingWidth, size.backingHeight, false);</span>
<span id="L102"><a href="#L102" aria-label="Line 102">102</a>       assertSynchronous(</span>
<span id="L103"><a href="#L103" aria-label="Line 103">103</a>         immutableDefinition.resize?.(</span>
<span id="L104"><a href="#L104" aria-label="Line 104">104</a>           adapter.resources,</span>
<span id="L105"><a href="#L105" aria-label="Line 105">105</a>           size,</span>
<span id="L106"><a href="#L106" aria-label="Line 106">106</a>           adapter.threeContext,</span>
<span id="L107"><a href="#L107" aria-label="Line 107">107</a>         ),</span>
<span id="L108"><a href="#L108" aria-label="Line 108">108</a>         &quot;resize&quot;,</span>
<span id="L109"><a href="#L109" aria-label="Line 109">109</a>       );</span>
<span id="L110"><a href="#L110" aria-label="Line 110">110</a>     },</span>
<span id="L111"><a href="#L111" aria-label="Line 111">111</a>     render(adapter, frame) {</span>
<span id="L112"><a href="#L112" aria-label="Line 112">112</a>       if (immutableDefinition.render) {</span>
<span id="L113"><a href="#L113" aria-label="Line 113">113</a>         assertSynchronous(</span>
<span id="L114"><a href="#L114" aria-label="Line 114">114</a>           immutableDefinition.render(</span>
<span id="L115"><a href="#L115" aria-label="Line 115">115</a>             adapter.resources,</span>
<span id="L116"><a href="#L116" aria-label="Line 116">116</a>             frame,</span>
<span id="L117"><a href="#L117" aria-label="Line 117">117</a>             adapter.threeContext,</span>
<span id="L118"><a href="#L118" aria-label="Line 118">118</a>           ),</span>
<span id="L119"><a href="#L119" aria-label="Line 119">119</a>           &quot;render&quot;,</span>
<span id="L120"><a href="#L120" aria-label="Line 120">120</a>         );</span>
<span id="L121"><a href="#L121" aria-label="Line 121">121</a>       } else {</span>
<span id="L122"><a href="#L122" aria-label="Line 122">122</a>         adapter.renderer.render(</span>
<span id="L123"><a href="#L123" aria-label="Line 123">123</a>           adapter.resources.scene,</span>
<span id="L124"><a href="#L124" aria-label="Line 124">124</a>           adapter.resources.camera,</span>
<span id="L125"><a href="#L125" aria-label="Line 125">125</a>         );</span>
<span id="L126"><a href="#L126" aria-label="Line 126">126</a>       }</span>
<span id="L127"><a href="#L127" aria-label="Line 127">127</a>     },</span>
<span id="L128"><a href="#L128" aria-label="Line 128">128</a>     dispose(adapter) {</span>
<span id="L129"><a href="#L129" aria-label="Line 129">129</a>       try {</span>
<span id="L130"><a href="#L130" aria-label="Line 130">130</a>         assertSynchronous(</span>
<span id="L131"><a href="#L131" aria-label="Line 131">131</a>           immutableDefinition.dispose?.(</span>
<span id="L132"><a href="#L132" aria-label="Line 132">132</a>             adapter.resources,</span>
<span id="L133"><a href="#L133" aria-label="Line 133">133</a>             adapter.threeContext,</span>
<span id="L134"><a href="#L134" aria-label="Line 134">134</a>           ),</span>
<span id="L135"><a href="#L135" aria-label="Line 135">135</a>           &quot;dispose&quot;,</span>
<span id="L136"><a href="#L136" aria-label="Line 136">136</a>         );</span>
<span id="L137"><a href="#L137" aria-label="Line 137">137</a>       } finally {</span>
<span id="L138"><a href="#L138" aria-label="Line 138">138</a>         try {</span>
<span id="L139"><a href="#L139" aria-label="Line 139">139</a>           adapter.input.dispose();</span>
<span id="L140"><a href="#L140" aria-label="Line 140">140</a>         } finally {</span>
<span id="L141"><a href="#L141" aria-label="Line 141">141</a>           adapter.renderer.dispose();</span>
<span id="L142"><a href="#L142" aria-label="Line 142">142</a>         }</span>
<span id="L143"><a href="#L143" aria-label="Line 143">143</a>       }</span>
<span id="L144"><a href="#L144" aria-label="Line 144">144</a>     },</span>
<span id="L145"><a href="#L145" aria-label="Line 145">145</a>     interaction: {</span>
<span id="L146"><a href="#L146" aria-label="Line 146">146</a>       settle(adapter, props, size) {</span>
<span id="L147"><a href="#L147" aria-label="Line 147">147</a>         const declaredTargets =</span>
<span id="L148"><a href="#L148" aria-label="Line 148">148</a>           immutableDefinition.targets?.(adapter.resources, props) ?? [];</span>
<span id="L149"><a href="#L149" aria-label="Line 149">149</a>         assertSynchronous(declaredTargets, &quot;targets&quot;);</span>
<span id="L150"><a href="#L150" aria-label="Line 150">150</a>         const declarations = Array.from(declaredTargets);</span>
<span id="L151"><a href="#L151" aria-label="Line 151">151</a>         const targetMap = new Map&lt;Object3D, PibblThreeTarget&gt;();</span>
<span id="L152"><a href="#L152" aria-label="Line 152">152</a>         const disabledRoots = new Set&lt;Object3D&gt;();</span>
<span id="L153"><a href="#L153" aria-label="Line 153">153</a>         const targets: PibblRenderLayerTarget&lt;Object3D&gt;[] = [];</span>
<span id="L154"><a href="#L154" aria-label="Line 154">154</a>         for (const declaration of declarations) {</span>
<span id="L155"><a href="#L155" aria-label="Line 155">155</a>           targetMap.set(declaration.object, declaration);</span>
<span id="L156"><a href="#L156" aria-label="Line 156">156</a>           if (declaration.pointerEvents === &quot;none&quot;) {</span>
<span id="L157"><a href="#L157" aria-label="Line 157">157</a>             disabledRoots.add(declaration.object);</span>
<span id="L158"><a href="#L158" aria-label="Line 158">158</a>           }</span>
<span id="L159"><a href="#L159" aria-label="Line 159">159</a>           const projectedBounds =</span>
<span id="L160"><a href="#L160" aria-label="Line 160">160</a>             declaration.keyboardFocusable &amp;&amp;</span>
<span id="L161"><a href="#L161" aria-label="Line 161">161</a>             !declaration.keyboardNavigationBounds</span>
<span id="L162"><a href="#L162" aria-label="Line 162">162</a>               ? projectObjectBounds(</span>
<span id="L163"><a href="#L163" aria-label="Line 163">163</a>                   declaration.object,</span>
<span id="L164"><a href="#L164" aria-label="Line 164">164</a>                   adapter.resources.camera,</span>
<span id="L165"><a href="#L165" aria-label="Line 165">165</a>                   size,</span>
<span id="L166"><a href="#L166" aria-label="Line 166">166</a>                 )</span>
<span id="L167"><a href="#L167" aria-label="Line 167">167</a>               : declaration.keyboardNavigationBounds;</span>
<span id="L168"><a href="#L168" aria-label="Line 168">168</a>           targets.push({</span>
<span id="L169"><a href="#L169" aria-label="Line 169">169</a>             target: declaration.object,</span>
<span id="L170"><a href="#L170" aria-label="Line 170">170</a>             handlers: declaration.handlers,</span>
<span id="L171"><a href="#L171" aria-label="Line 171">171</a>             pointerEvents: declaration.pointerEvents,</span>
<span id="L172"><a href="#L172" aria-label="Line 172">172</a>             cursor: declaration.cursor,</span>
<span id="L173"><a href="#L173" aria-label="Line 173">173</a>             keyboardFocusable:</span>
<span id="L174"><a href="#L174" aria-label="Line 174">174</a>               declaration.keyboardFocusable &amp;&amp; projectedBounds !== undefined,</span>
<span id="L175"><a href="#L175" aria-label="Line 175">175</a>             keyboardNavigationBounds: projectedBounds,</span>
<span id="L176"><a href="#L176" aria-label="Line 176">176</a>           });</span>
<span id="L177"><a href="#L177" aria-label="Line 177">177</a>         }</span>
<span id="L178"><a href="#L178" aria-label="Line 178">178</a>         let hitTest;</span>
<span id="L179"><a href="#L179" aria-label="Line 179">179</a>         if (immutableDefinition.pick) {</span>
<span id="L180"><a href="#L180" aria-label="Line 180">180</a>           const picker = immutableDefinition.pick(</span>
<span id="L181"><a href="#L181" aria-label="Line 181">181</a>             adapter.resources,</span>
<span id="L182"><a href="#L182" aria-label="Line 182">182</a>             adapter.threeContext,</span>
<span id="L183"><a href="#L183" aria-label="Line 183">183</a>           );</span>
<span id="L184"><a href="#L184" aria-label="Line 184">184</a>           assertSynchronous(picker, &quot;pick&quot;);</span>
<span id="L185"><a href="#L185" aria-label="Line 185">185</a>           hitTest = (point: Readonly&lt;{ x: number; y: number }&gt;) =&gt; {</span>
<span id="L186"><a href="#L186" aria-label="Line 186">186</a>             const result = picker(point);</span>
<span id="L187"><a href="#L187" aria-label="Line 187">187</a>             assertSynchronous(result, &quot;picker&quot;);</span>
<span id="L188"><a href="#L188" aria-label="Line 188">188</a>             return result;</span>
<span id="L189"><a href="#L189" aria-label="Line 189">189</a>           };</span>
<span id="L190"><a href="#L190" aria-label="Line 190">190</a>         } else {</span>
<span id="L191"><a href="#L191" aria-label="Line 191">191</a>           hitTest = createDefaultPicker(</span>
<span id="L192"><a href="#L192" aria-label="Line 192">192</a>             adapter.resources.scene,</span>
<span id="L193"><a href="#L193" aria-label="Line 193">193</a>             adapter.resources.camera,</span>
<span id="L194"><a href="#L194" aria-label="Line 194">194</a>             adapter.raycaster,</span>
<span id="L195"><a href="#L195" aria-label="Line 195">195</a>             size,</span>
<span id="L196"><a href="#L196" aria-label="Line 196">196</a>             targetMap,</span>
<span id="L197"><a href="#L197" aria-label="Line 197">197</a>             disabledRoots,</span>
<span id="L198"><a href="#L198" aria-label="Line 198">198</a>           );</span>
<span id="L199"><a href="#L199" aria-label="Line 199">199</a>         }</span>
<span id="L200"><a href="#L200" aria-label="Line 200">200</a>         return {</span>
<span id="L201"><a href="#L201" aria-label="Line 201">201</a>           targets,</span>
<span id="L202"><a href="#L202" aria-label="Line 202">202</a>           hitTest,</span>
<span id="L203"><a href="#L203" aria-label="Line 203">203</a>           onInput: adapter.input.connected</span>
<span id="L204"><a href="#L204" aria-label="Line 204">204</a>             ? (input) =&gt; adapter.input.deliver(input)</span>
<span id="L205"><a href="#L205" aria-label="Line 205">205</a>             : undefined,</span>
<span id="L206"><a href="#L206" aria-label="Line 206">206</a>         };</span>
<span id="L207"><a href="#L207" aria-label="Line 207">207</a>       },</span>
<span id="L208"><a href="#L208" aria-label="Line 208">208</a>     },</span>
<span id="L209"><a href="#L209" aria-label="Line 209">209</a>   });</span>
<span id="L210"><a href="#L210" aria-label="Line 210">210</a> }</span>
<span id="L211"><a href="#L211" aria-label="Line 211">211</a> </span>
<span id="L212"><a href="#L212" aria-label="Line 212">212</a> function assertSynchronous(value: unknown, callback: string): void {</span>
<span id="L213"><a href="#L213" aria-label="Line 213">213</a>   if (value &amp;&amp; typeof (value as { then?: unknown }).then === &quot;function&quot;) {</span>
<span id="L214"><a href="#L214" aria-label="Line 214">214</a>     throw new TypeError(`defineThreeLayer ${callback}() must be synchronous.`);</span>
<span id="L215"><a href="#L215" aria-label="Line 215">215</a>   }</span>
<span id="L216"><a href="#L216" aria-label="Line 216">216</a> }</span>
<span id="L217"><a href="#L217" aria-label="Line 217">217</a> </span>
<span id="L218"><a href="#L218" aria-label="Line 218">218</a> function createThreeContext(</span>
<span id="L219"><a href="#L219" aria-label="Line 219">219</a>   context: Readonly&lt;PibblRenderLayerContext&gt;,</span>
<span id="L220"><a href="#L220" aria-label="Line 220">220</a>   renderer: WebGLRenderer,</span>
<span id="L221"><a href="#L221" aria-label="Line 221">221</a>   input: ThreeInputBridgeController,</span>
<span id="L222"><a href="#L222" aria-label="Line 222">222</a> ): PibblThreeLayerContext {</span>
<span id="L223"><a href="#L223" aria-label="Line 223">223</a>   return Object.freeze({</span>
<span id="L224"><a href="#L224" aria-label="Line 224">224</a>     canvas: context.canvas,</span>
<span id="L225"><a href="#L225" aria-label="Line 225">225</a>     get size() {</span>
<span id="L226"><a href="#L226" aria-label="Line 226">226</a>       return context.size;</span>
<span id="L227"><a href="#L227" aria-label="Line 227">227</a>     },</span>
<span id="L228"><a href="#L228" aria-label="Line 228">228</a>     invalidate: () =&gt; context.invalidate(),</span>
<span id="L229"><a href="#L229" aria-label="Line 229">229</a>     renderer,</span>
<span id="L230"><a href="#L230" aria-label="Line 230">230</a>     input,</span>
<span id="L231"><a href="#L231" aria-label="Line 231">231</a>   });</span>
<span id="L232"><a href="#L232" aria-label="Line 232">232</a> }</span>
<span id="L233"><a href="#L233" aria-label="Line 233">233</a> </span>
<span id="L234"><a href="#L234" aria-label="Line 234">234</a> function assertThreeResources(</span>
<span id="L235"><a href="#L235" aria-label="Line 235">235</a>   resources: PibblThreeLayerResources,</span>
<span id="L236"><a href="#L236" aria-label="Line 236">236</a> ): asserts resources is PibblThreeLayerResources {</span>
<span id="L237"><a href="#L237" aria-label="Line 237">237</a>   if (!resources?.scene?.isScene || !resources?.camera?.isCamera) {</span>
<span id="L238"><a href="#L238" aria-label="Line 238">238</a>     throw new TypeError(</span>
<span id="L239"><a href="#L239" aria-label="Line 239">239</a>       &quot;defineThreeLayer create() must return Three scene and camera resources.&quot;,</span>
<span id="L240"><a href="#L240" aria-label="Line 240">240</a>     );</span>
<span id="L241"><a href="#L241" aria-label="Line 241">241</a>   }</span>
<span id="L242"><a href="#L242" aria-label="Line 242">242</a> }</span>
<span id="L243"><a href="#L243" aria-label="Line 243">243</a> </span>
<span id="L244"><a href="#L244" aria-label="Line 244">244</a> function snapshotDefinition&lt;Props, Resources extends PibblThreeLayerResources&gt;(</span>
<span id="L245"><a href="#L245" aria-label="Line 245">245</a>   definition: PibblThreeLayerDefinition&lt;Props, Resources&gt;,</span>
<span id="L246"><a href="#L246" aria-label="Line 246">246</a> ): PibblThreeLayerDefinition&lt;Props, Resources&gt; {</span>
<span id="L247"><a href="#L247" aria-label="Line 247">247</a>   return Object.freeze({</span>
<span id="L248"><a href="#L248" aria-label="Line 248">248</a>     renderer: definition.renderer</span>
<span id="L249"><a href="#L249" aria-label="Line 249">249</a>       ? Object.freeze({ ...definition.renderer })</span>
<span id="L250"><a href="#L250" aria-label="Line 250">250</a>       : undefined,</span>
<span id="L251"><a href="#L251" aria-label="Line 251">251</a>     create: definition.create,</span>
<span id="L252"><a href="#L252" aria-label="Line 252">252</a>     update: definition.update,</span>
<span id="L253"><a href="#L253" aria-label="Line 253">253</a>     resize: definition.resize,</span>
<span id="L254"><a href="#L254" aria-label="Line 254">254</a>     render: definition.render,</span>
<span id="L255"><a href="#L255" aria-label="Line 255">255</a>     targets: definition.targets,</span>
<span id="L256"><a href="#L256" aria-label="Line 256">256</a>     pick: definition.pick,</span>
<span id="L257"><a href="#L257" aria-label="Line 257">257</a>     dispose: definition.dispose,</span>
<span id="L258"><a href="#L258" aria-label="Line 258">258</a>   });</span>
<span id="L259"><a href="#L259" aria-label="Line 259">259</a> }</span>
<span id="L260"><a href="#L260" aria-label="Line 260">260</a> </span></code></pre>

## Documentation version

Documentation built with @pibbl/core 0.0.2, revision 272a94a. ALPHA — NOT FOR PRODUCTION USE.
