# packages/core/src/lib/geometry/path-wang.ts
This is the source snapshot used to build these API details. [View this revision on GitHub](https://github.com/benlesh/pibbl/blob/272a94aaf62e0bd6ad8726a4c607a76a9ec44ca1/packages/core/src/lib/geometry/path-wang.ts#L24).

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<pre class="api-source"><code><span id="L1"><a href="#L1" aria-label="Line 1">1</a> import { arcPoint, type ArcSegment } from './path-arc.js';</span>
<span id="L2"><a href="#L2" aria-label="Line 2">2</a> import { PathGeometry, type PathSegment } from './path-geometry.js';</span>
<span id="L3"><a href="#L3" aria-label="Line 3">3</a> import type { FlattenPathOptions } from './path-utilities.js';</span>
<span id="L4"><a href="#L4" aria-label="Line 4">4</a> </span>
<span id="L5"><a href="#L5" aria-label="Line 5">5</a> const DEFAULT_MAX_SEGMENTS = 1_000_000;</span>
<span id="L6"><a href="#L6" aria-label="Line 6">6</a> </span>
<span id="L7"><a href="#L7" aria-label="Line 7">7</a> type Point = readonly [number, number];</span>
<span id="L8"><a href="#L8" aria-label="Line 8">8</a> </span>
<span id="L9"><a href="#L9" aria-label="Line 9">9</a> /**</span>
<span id="L10"><a href="#L10" aria-label="Line 10">10</a>  * Flattens curves with Wang's uniform-parameter bound.</span>
<span id="L11"><a href="#L11" aria-label="Line 11">11</a>  *</span>
<span id="L12"><a href="#L12" aria-label="Line 12">12</a>  * This trades adaptive placement for a known output count and independent point</span>
<span id="L13"><a href="#L13" aria-label="Line 13">13</a>  * evaluation. It is most useful when predictable allocation or parallel output</span>
<span id="L14"><a href="#L14" aria-label="Line 14">14</a>  * generation matters more than minimizing the number of line segments.</span>
<span id="L15"><a href="#L15" aria-label="Line 15">15</a>  *</span>
<span id="L16"><a href="#L16" aria-label="Line 16">16</a>  * @param path - Source geometry; it is not modified. See {@link PathGeometry}.</span>
<span id="L17"><a href="#L17" aria-label="Line 17">17</a>  * @param options - Maximum approximation error and flattening work limits. See</span>
<span id="L18"><a href="#L18" aria-label="Line 18">18</a>  * {@link FlattenPathOptions} .</span>
<span id="L19"><a href="#L19" aria-label="Line 19">19</a>  * @returns Independent geometry with curves replaced by line segments. See {@link PathGeometry}.</span>
<span id="L20"><a href="#L20" aria-label="Line 20">20</a>  *</span>
<span id="L21"><a href="#L21" aria-label="Line 21">21</a>  * @see {@link PathGeometry}</span>
<span id="L22"><a href="#L22" aria-label="Line 22">22</a>  * @see {@link FlattenPathOptions}</span>
<span id="L23"><a href="#L23" aria-label="Line 23">23</a>  */</span>
<span id="L24"><a href="#L24" aria-label="Line 24">24</a> export function flattenPathWang(path: PathGeometry, options: Readonly&lt;FlattenPathOptions&gt;): PathGeometry {</span>
<span id="L25"><a href="#L25" aria-label="Line 25">25</a>   const tolerance = requiredPositive(options.tolerance, 'tolerance');</span>
<span id="L26"><a href="#L26" aria-label="Line 26">26</a>   const output = collector(options.maxSegments);</span>
<span id="L27"><a href="#L27" aria-label="Line 27">27</a>   let current: Point = [0, 0];</span>
<span id="L28"><a href="#L28" aria-label="Line 28">28</a>   let start: Point = [0, 0];</span>
<span id="L29"><a href="#L29" aria-label="Line 29">29</a>   for (const segment of path) {</span>
<span id="L30"><a href="#L30" aria-label="Line 30">30</a>     switch (segment.type) {</span>
<span id="L31"><a href="#L31" aria-label="Line 31">31</a>       case 'move': current = start = [segment.x, segment.y]; output.add(segment); break;</span>
<span id="L32"><a href="#L32" aria-label="Line 32">32</a>       case 'line': current = [segment.x, segment.y]; output.add(segment); break;</span>
<span id="L33"><a href="#L33" aria-label="Line 33">33</a>       case 'close': current = start; output.add(segment); break;</span>
<span id="L34"><a href="#L34" aria-label="Line 34">34</a>       case 'quadratic': {</span>
<span id="L35"><a href="#L35" aria-label="Line 35">35</a>         const end: Point = [segment.x, segment.y];</span>
<span id="L36"><a href="#L36" aria-label="Line 36">36</a>         flattenQuadratic(current, [segment.cpx, segment.cpy], end, tolerance, output);</span>
<span id="L37"><a href="#L37" aria-label="Line 37">37</a>         current = end;</span>
<span id="L38"><a href="#L38" aria-label="Line 38">38</a>         break;</span>
<span id="L39"><a href="#L39" aria-label="Line 39">39</a>       }</span>
<span id="L40"><a href="#L40" aria-label="Line 40">40</a>       case 'cubic': {</span>
<span id="L41"><a href="#L41" aria-label="Line 41">41</a>         const end: Point = [segment.x, segment.y];</span>
<span id="L42"><a href="#L42" aria-label="Line 42">42</a>         flattenCubic(current, [segment.cp1x, segment.cp1y], [segment.cp2x, segment.cp2y], end, tolerance, output);</span>
<span id="L43"><a href="#L43" aria-label="Line 43">43</a>         current = end;</span>
<span id="L44"><a href="#L44" aria-label="Line 44">44</a>         break;</span>
<span id="L45"><a href="#L45" aria-label="Line 45">45</a>       }</span>
<span id="L46"><a href="#L46" aria-label="Line 46">46</a>       case 'arc': {</span>
<span id="L47"><a href="#L47" aria-label="Line 47">47</a>         const arcStart = arcPoint(segment, segment.startAngle);</span>
<span id="L48"><a href="#L48" aria-label="Line 48">48</a>         if (!samePoint(current, arcStart)) output.add(line(arcStart));</span>
<span id="L49"><a href="#L49" aria-label="Line 49">49</a>         flattenArc(segment, tolerance, output);</span>
<span id="L50"><a href="#L50" aria-label="Line 50">50</a>         current = arcPoint(segment, segment.startAngle + segment.sweep);</span>
<span id="L51"><a href="#L51" aria-label="Line 51">51</a>         break;</span>
<span id="L52"><a href="#L52" aria-label="Line 52">52</a>       }</span>
<span id="L53"><a href="#L53" aria-label="Line 53">53</a>     }</span>
<span id="L54"><a href="#L54" aria-label="Line 54">54</a>   }</span>
<span id="L55"><a href="#L55" aria-label="Line 55">55</a>   return output.finish();</span>
<span id="L56"><a href="#L56" aria-label="Line 56">56</a> }</span>
<span id="L57"><a href="#L57" aria-label="Line 57">57</a> </span>
<span id="L58"><a href="#L58" aria-label="Line 58">58</a> function flattenQuadratic(a: Point, b: Point, c: Point, tolerance: number, output: ReturnType&lt;typeof collector&gt;): void {</span>
<span id="L59"><a href="#L59" aria-label="Line 59">59</a>   const n = segmentsForSecondDifference(secondDifference(a, b, c), 2, tolerance);</span>
<span id="L60"><a href="#L60" aria-label="Line 60">60</a>   output.reserve(n);</span>
<span id="L61"><a href="#L61" aria-label="Line 61">61</a>   for (let i = 1; i &lt;= n; i++) output.add(line(i === n ? c : evaluateQuadratic(a, b, c, i / n)));</span>
<span id="L62"><a href="#L62" aria-label="Line 62">62</a> }</span>
<span id="L63"><a href="#L63" aria-label="Line 63">63</a> </span>
<span id="L64"><a href="#L64" aria-label="Line 64">64</a> function flattenCubic(a: Point, b: Point, c: Point, d: Point, tolerance: number, output: ReturnType&lt;typeof collector&gt;): void {</span>
<span id="L65"><a href="#L65" aria-label="Line 65">65</a>   const n = Math.max(</span>
<span id="L66"><a href="#L66" aria-label="Line 66">66</a>     segmentsForSecondDifference(secondDifference(a, b, c), 3, tolerance),</span>
<span id="L67"><a href="#L67" aria-label="Line 67">67</a>     segmentsForSecondDifference(secondDifference(b, c, d), 3, tolerance),</span>
<span id="L68"><a href="#L68" aria-label="Line 68">68</a>   );</span>
<span id="L69"><a href="#L69" aria-label="Line 69">69</a>   output.reserve(n);</span>
<span id="L70"><a href="#L70" aria-label="Line 70">70</a>   for (let i = 1; i &lt;= n; i++) output.add(line(i === n ? d : evaluateCubic(a, b, c, d, i / n)));</span>
<span id="L71"><a href="#L71" aria-label="Line 71">71</a> }</span>
<span id="L72"><a href="#L72" aria-label="Line 72">72</a> </span>
<span id="L73"><a href="#L73" aria-label="Line 73">73</a> function flattenArc(arc: ArcSegment, tolerance: number, output: ReturnType&lt;typeof collector&gt;): void {</span>
<span id="L74"><a href="#L74" aria-label="Line 74">74</a>   const stretch = operatorNorm(arc.ux, arc.uy, arc.vx, arc.vy);</span>
<span id="L75"><a href="#L75" aria-label="Line 75">75</a>   if (!Number.isFinite(stretch)) throw new RangeError('flattenPathWang arc calculation overflowed.');</span>
<span id="L76"><a href="#L76" aria-label="Line 76">76</a>   if (stretch === 0 || arc.sweep === 0) {</span>
<span id="L77"><a href="#L77" aria-label="Line 77">77</a>     output.add(line(arcPoint(arc, arc.startAngle + arc.sweep)));</span>
<span id="L78"><a href="#L78" aria-label="Line 78">78</a>     return;</span>
<span id="L79"><a href="#L79" aria-label="Line 79">79</a>   }</span>
<span id="L80"><a href="#L80" aria-label="Line 80">80</a>   // The image of a unit-circle chord deviates by no more than its sagitta times</span>
<span id="L81"><a href="#L81" aria-label="Line 81">81</a>   // the affine basis' maximum stretch. Restricting each span to pi also handles</span>
<span id="L82"><a href="#L82" aria-label="Line 82">82</a>   // complete turns and finite chord distances conservatively.</span>
<span id="L83"><a href="#L83" aria-label="Line 83">83</a>   const ratio = Math.min(1, tolerance / stretch);</span>
<span id="L84"><a href="#L84" aria-label="Line 84">84</a>   // 1 - cos(x) loses useful precision for small tolerances. The equivalent</span>
<span id="L85"><a href="#L85" aria-label="Line 85">85</a>   // sagitta form remains stable: 2 sin^2(span / 4) &lt;= tolerance / stretch.</span>
<span id="L86"><a href="#L86" aria-label="Line 86">86</a>   const span = Math.min(Math.PI, 4 * Math.asin(Math.sqrt(ratio / 2)));</span>
<span id="L87"><a href="#L87" aria-label="Line 87">87</a>   const n = checkedSegments(Math.ceil(Math.abs(arc.sweep) / span));</span>
<span id="L88"><a href="#L88" aria-label="Line 88">88</a>   output.reserve(n);</span>
<span id="L89"><a href="#L89" aria-label="Line 89">89</a>   for (let i = 1; i &lt;= n; i++) output.add(line(arcPoint(arc, i === n ? arc.startAngle + arc.sweep : arc.startAngle + arc.sweep * i / n)));</span>
<span id="L90"><a href="#L90" aria-label="Line 90">90</a> }</span>
<span id="L91"><a href="#L91" aria-label="Line 91">91</a> </span>
<span id="L92"><a href="#L92" aria-label="Line 92">92</a> function segmentsForSecondDifference(difference: Point, degree: 2 | 3, tolerance: number): number {</span>
<span id="L93"><a href="#L93" aria-label="Line 93">93</a>   // Wang's formula: sqrt(|second difference| * n(n - 1) / (8 * tolerance)).</span>
<span id="L94"><a href="#L94" aria-label="Line 94">94</a>   const length = Math.hypot(difference[0], difference[1]);</span>
<span id="L95"><a href="#L95" aria-label="Line 95">95</a>   if (!Number.isFinite(length)) throw new RangeError('flattenPathWang curve calculation overflowed.');</span>
<span id="L96"><a href="#L96" aria-label="Line 96">96</a>   return checkedSegments(Math.max(1, Math.ceil(Math.sqrt(length * degree * (degree - 1) / (8 * tolerance)))));</span>
<span id="L97"><a href="#L97" aria-label="Line 97">97</a> }</span>
<span id="L98"><a href="#L98" aria-label="Line 98">98</a> </span>
<span id="L99"><a href="#L99" aria-label="Line 99">99</a> function evaluateQuadratic(a: Point, b: Point, c: Point, t: number): Point {</span>
<span id="L100"><a href="#L100" aria-label="Line 100">100</a>   const ab = interpolate(a, b, t), bc = interpolate(b, c, t);</span>
<span id="L101"><a href="#L101" aria-label="Line 101">101</a>   return interpolate(ab, bc, t);</span>
<span id="L102"><a href="#L102" aria-label="Line 102">102</a> }</span>
<span id="L103"><a href="#L103" aria-label="Line 103">103</a> </span>
<span id="L104"><a href="#L104" aria-label="Line 104">104</a> function evaluateCubic(a: Point, b: Point, c: Point, d: Point, t: number): Point {</span>
<span id="L105"><a href="#L105" aria-label="Line 105">105</a>   const ab = interpolate(a, b, t), bc = interpolate(b, c, t), cd = interpolate(c, d, t);</span>
<span id="L106"><a href="#L106" aria-label="Line 106">106</a>   return interpolate(interpolate(ab, bc, t), interpolate(bc, cd, t), t);</span>
<span id="L107"><a href="#L107" aria-label="Line 107">107</a> }</span>
<span id="L108"><a href="#L108" aria-label="Line 108">108</a> </span>
<span id="L109"><a href="#L109" aria-label="Line 109">109</a> function secondDifference(a: Point, b: Point, c: Point): Point {</span>
<span id="L110"><a href="#L110" aria-label="Line 110">110</a>   return [a[0] - 2 * b[0] + c[0], a[1] - 2 * b[1] + c[1]];</span>
<span id="L111"><a href="#L111" aria-label="Line 111">111</a> }</span>
<span id="L112"><a href="#L112" aria-label="Line 112">112</a> </span>
<span id="L113"><a href="#L113" aria-label="Line 113">113</a> function operatorNorm(ux: number, uy: number, vx: number, vy: number): number {</span>
<span id="L114"><a href="#L114" aria-label="Line 114">114</a>   const scale = Math.max(Math.abs(ux), Math.abs(uy), Math.abs(vx), Math.abs(vy));</span>
<span id="L115"><a href="#L115" aria-label="Line 115">115</a>   if (scale === 0) return 0;</span>
<span id="L116"><a href="#L116" aria-label="Line 116">116</a>   const a = ux / scale, b = uy / scale, c = vx / scale, d = vy / scale;</span>
<span id="L117"><a href="#L117" aria-label="Line 117">117</a>   return scale * Math.sqrt((a * a + b * b + c * c + d * d + Math.hypot(a * a + c * c - b * b - d * d, 2 * (a * b + c * d))) / 2);</span>
<span id="L118"><a href="#L118" aria-label="Line 118">118</a> }</span>
<span id="L119"><a href="#L119" aria-label="Line 119">119</a> </span>
<span id="L120"><a href="#L120" aria-label="Line 120">120</a> function collector(maxSegments: number | undefined) {</span>
<span id="L121"><a href="#L121" aria-label="Line 121">121</a>   const limit = maxSegments === undefined ? DEFAULT_MAX_SEGMENTS : requiredInteger(maxSegments, 'maxSegments');</span>
<span id="L122"><a href="#L122" aria-label="Line 122">122</a>   const segments: PathSegment[] = [];</span>
<span id="L123"><a href="#L123" aria-label="Line 123">123</a>   return {</span>
<span id="L124"><a href="#L124" aria-label="Line 124">124</a>     reserve(count: number) {</span>
<span id="L125"><a href="#L125" aria-label="Line 125">125</a>       if (segments.length + count &gt; limit) throw new RangeError('Path utility output exceeds maxSegments.');</span>
<span id="L126"><a href="#L126" aria-label="Line 126">126</a>     },</span>
<span id="L127"><a href="#L127" aria-label="Line 127">127</a>     add(segment: PathSegment) {</span>
<span id="L128"><a href="#L128" aria-label="Line 128">128</a>       if (segments.length &gt;= limit) throw new RangeError('Path utility output exceeds maxSegments.');</span>
<span id="L129"><a href="#L129" aria-label="Line 129">129</a>       segments.push(segment);</span>
<span id="L130"><a href="#L130" aria-label="Line 130">130</a>     },</span>
<span id="L131"><a href="#L131" aria-label="Line 131">131</a>     finish() {</span>
<span id="L132"><a href="#L132" aria-label="Line 132">132</a>       const output = new PathGeometry();</span>
<span id="L133"><a href="#L133" aria-label="Line 133">133</a>       if (segments.length) output.spliceSegments(0, 0, segments);</span>
<span id="L134"><a href="#L134" aria-label="Line 134">134</a>       return output;</span>
<span id="L135"><a href="#L135" aria-label="Line 135">135</a>     },</span>
<span id="L136"><a href="#L136" aria-label="Line 136">136</a>   };</span>
<span id="L137"><a href="#L137" aria-label="Line 137">137</a> }</span>
<span id="L138"><a href="#L138" aria-label="Line 138">138</a> </span>
<span id="L139"><a href="#L139" aria-label="Line 139">139</a> function checkedSegments(value: number): number {</span>
<span id="L140"><a href="#L140" aria-label="Line 140">140</a>   if (!Number.isSafeInteger(value) || value &lt; 1) throw new RangeError('flattenPathWang cannot satisfy tolerance due to numerical nonprogress.');</span>
<span id="L141"><a href="#L141" aria-label="Line 141">141</a>   return value;</span>
<span id="L142"><a href="#L142" aria-label="Line 142">142</a> }</span>
<span id="L143"><a href="#L143" aria-label="Line 143">143</a> function requiredPositive(value: number, name: string): number {</span>
<span id="L144"><a href="#L144" aria-label="Line 144">144</a>   if (!Number.isFinite(value) || value &lt;= 0) throw new RangeError(`${name} must be a finite positive number.`);</span>
<span id="L145"><a href="#L145" aria-label="Line 145">145</a>   return value;</span>
<span id="L146"><a href="#L146" aria-label="Line 146">146</a> }</span>
<span id="L147"><a href="#L147" aria-label="Line 147">147</a> function requiredInteger(value: number, name: string): number {</span>
<span id="L148"><a href="#L148" aria-label="Line 148">148</a>   if (!Number.isSafeInteger(value) || value &lt;= 0) throw new RangeError(`${name} must be a positive integer.`);</span>
<span id="L149"><a href="#L149" aria-label="Line 149">149</a>   return value;</span>
<span id="L150"><a href="#L150" aria-label="Line 150">150</a> }</span>
<span id="L151"><a href="#L151" aria-label="Line 151">151</a> function line([x, y]: Point): PathSegment { return { type: 'line', x, y }; }</span>
<span id="L152"><a href="#L152" aria-label="Line 152">152</a> function interpolate(a: Point, b: Point, t: number): Point { return [a[0] + (b[0] - a[0]) * t, a[1] + (b[1] - a[1]) * t]; }</span>
<span id="L153"><a href="#L153" aria-label="Line 153">153</a> function samePoint(a: Point, b: Point): boolean { return a[0] === b[0] &amp;&amp; a[1] === b[1]; }</span>
<span id="L154"><a href="#L154" aria-label="Line 154">154</a> </span></code></pre>

## Documentation version

Documentation built with @pibbl/core 0.0.2, revision 272a94a. ALPHA — NOT FOR PRODUCTION USE.
